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AI Insights · Timothy · October 2021

Top 5 Celebrity Games Performance in the UK Q3 2021

Discover the performance trends of the top 5 celebrity games on a unified platform in the UK during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Celebrity Games Performance in the UK Q3 2021

In the third quarter of 2021, the top 5 celebrity games on a unified platform in the United Kingdom showcased varying performance trends. Here's a closer look at how each game fared in terms of weekly downloads, revenue, and active users.

Kim Kardashian: Hollywood from Glu Games LLC saw its weekly revenue peaking at around $45K in early August. However, there was a noticeable decline towards the end of the quarter, with revenue dropping to approximately $25K by mid-September before slightly recovering to $31K in the final week of September. Weekly downloads showed a high of 5.7K in early July but gradually decreased to just over 1K by the end of September. Active users followed a similar trend, peaking at 15K in early July and declining to around 9.2K by the end of the quarter.

BTS WORLD by Netmarble Corporation experienced varying revenue, with a peak of $4.1K at the end of June, followed by fluctuations throughout the quarter, ending at approximately $2.5K in the last week of September. Downloads varied as well, starting at 546 and ending at 254. Active users remained relatively stable, fluctuating between 8.3K and 7K throughout the quarter.

PewDiePie's Tuber Simulator from Outerminds Inc. maintained steady revenue, with notable peaks of around $1.9K at the end of September. Downloads saw an increase mid-quarter, peaking at nearly 2K in early August before stabilizing at around 1.4K towards the end of September. Active users consistently hovered between 14.9K and 12.1K throughout the quarter.

MovieStarPlanet 2: Star Life by MovieStarPlanet showed a moderate performance with revenue peaking at $1.6K in early August. Downloads saw a high of 1K in early August but dropped to just over 400 by the end of September. Active users remained relatively stable, ranging from 5.4K in early August to approximately 4.4K by the end of the quarter.

Lastly, Revue Starlight Re LIVE from Ateam Entertainment Inc. had the lowest revenue among the top 5, with a peak of $652 in mid-July and ending the quarter at $477. Downloads were minimal, with a peak of just 15 in late August. Active user data was not available for this game.

These insights are based on data from Sensor Tower, where you can find more in-depth analysis and trends.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021